¹«·á ·¹º§Å×½ºÆ® ¹Þ°í °­»çÆò°¡ ³²±â¸é 1,OOO¿ø ÄíÆù Áï½Ã Àû¸³!

Ȥ½Ã »çÀÌÆ®¿¡¼± ãÁö ¸øÇÑ ±Ã±ÝÇÑ Á¡ÀÌ ÀÖÀ¸¼¼¿ä?
³²°ÜÁֽŠÀ̸ÞÀÏÀ» ÅëÇØ ´äº¯ µå¸®°Ú½À´Ï´Ù.

¹®ÀÇÇϽŠ³»¿ëÀÌ ¹®ÀÚ·Î ¹ß¼ÛµÇ¿À´Ï
¿¬¶ôó¸¦ ³²°ÜÁÖ¼¼¿ä.
¾÷¹«½Ã°£ ¿ù~±Ý ¿ÀÀü9½Ã~¿ÀÈÄ6½Ã
(Á¡½É½Ã°£ ³·12½Ã~¿ÀÈÄ1½Ã)

¿µÀÛ±³Á¤ °Ô½ÃÆÇ

¿µ¾î ¸»Çϱâ¿Í ¾²±â¸¦ µ¿½Ã¿¡ Àâ´Â´Ù!

ÀڽŠÀÖ°Ô ¾µ ¼ö ÀÖ´Â ¿µÀÛ¹®À» À§ÇØ ÆÄ¿öÀ×±Û¸®½¬ ¼ö¾÷À» ¼ö°­ÇϽôÂ
ȸ¿ø´Ôµé²² ¹«·á·Î Á¦°øÇص帮´Â ºÎ°¡ ¼­ºñ½º·Î, Àü¹® ºÐ¾ß¸¦ Á¦¿ÜÇÑ ÀÚÀ¯ ÁÖÁ¦
¶Ç´Â °­»ç´ÔÀÌ ³»Áֽô °úÁ¦¸¦ ȸ¿ø´Ô²²¼­ ¿µ¾î·Î ÀÛ¼ºÇØÁֽøé,
´ã´ç °­»ç ´Ô²²¼­ ¡®¹®¹ý ¿À·ù ±³Á¤¡¯ °ú ¡®´õ ³ªÀº ¿µ¾î½Ä Ç¥Çö¡¯À¸·Î ±³Á¤ÇØÁÖ´Â
¼­ºñ½º ÀÔ´Ï´Ù.

HW

ÀÛ¼ºÀÚ: ³ª*Áø
2024-04-16 1886

ȸ¿ø´ÔÀÇ ¿µÀÛ¹®

I believe that the most crucial element in elevating a good game to a truly great one is 'content volume.' While short and impactful games are often produced, they struggle to leave a lasting impression due to their shorter playtimes. On the other hand, creating games with extensive content volume is challenging, as maintaining quality throughout numerous content pieces and playtime is difficult. However, once a game with high-quality, extensive content volume is crafted, players are captivated by it for long periods, leaving a strong impression. For instance, in the case of Baldur's Gate 3, while praised for its D&D-like story options and turn-based combat system, it was the vast content volume that contributed significantly to its potential to win the Game of The Year title. Despite requiring substantial playtime to reach the ending, the game's provision of diverse story choices in NPC dialogues made it truly outstanding, thus leaving a profound impression on people's minds.

°­»ç´ÔÀÇ Ã·»è±³Á¤ ³»¿ë

Hello, Eugene!
Good job again! Succinctly, you highlighted the challenge of maintaining quality across extensive content while underscoring its impact on player engagement and lasting impressions. You even mentioned clear examples showcasing your point. Overall, you made a clear and persuasive argument.
~ Teacher Maxine

I believe that the most crucial element in elevating a good game to a truly great one is 'content volume.' 
>> CORRECT!

While short and impactful games are often produced, they struggle to leave a lasting impression due to their shorter playtimes. 
>> CORRECT!

On the other hand, creating games with extensive content volume is challenging, as maintaining quality throughout numerous content pieces and playtime is difficult. 
>> CORRECT!

However, once a game with high-quality, extensive content volume is crafted, players are captivated by it for long periods, leaving a strong impression. 
>> CORRECT!
OR >> However, once a game with extensive, high-quality content is created, it captivates players for extended periods, leaving a profound impression.

For instance, in the case of Baldur's Gate 3, while praised for its D&D-like story options and turn-based combat system, it was the vast content volume that contributed significantly to its potential to win the Game of The Year title.
>> CORRECT!
OR >> Take Baldur's Gate 3, for example. While acclaimed for its D&D-like story options and turn-based combat system, its vast content volume significantly contributed to its potential to win the Game of The Year title.

Despite requiring substantial playtime to reach the ending, the game's provision of diverse story choices in NPC dialogues made it truly outstanding, thus leaving a profound impression on people's minds.
>> CORRECT!
¹øÈ£ Á¦¸ñ ±Û¾´ÀÌ °ø°³ »óÅ µî·ÏÀÏ Á¶È¸¼ö
134497 What do people in your country collect? ±Ç*ÀÓ ¿Ï·á 2024-02-06 1
134496 Do you support death penalty? Why or why not? ÃÖ*Á¤ ¿Ï·á 2024-02-06 2481
134495 Describe something you could never give away. ÀÌ*À± ¿Ï·á 2024-02-05 2235
134494 Homework Àå*Çõ ¿Ï·á 2024-02-05 1649
134493 Politicians vs. Scientists ÀÓ*¼± ¿Ï·á 2024-02-05 1622
134492 Are you a stay-at-home person or a going-out person? ±è*¼ø ¿Ï·á 2024-02-05 1830
134491 6 DAY HOMEWORK ÀÌ*Àº ¿Ï·á 2024-02-05 1575
134490 home work ÃÖ*¼Ø ¿Ï·á 2024-02-05 1299
134489 Staying somewhere ÀÌ*±Ô ¿Ï·á 2024-02-05 1956
134488 Homework ±è*¿ì ¿Ï·á 2024-02-05 191
134487 No tips!! À±*Çý ¿Ï·á 2024-02-05 2415
134486 Homework ±è*¿ø ¿Ï·á 2024-02-05 1765
134485 I want to be pretty À±*Çý ¿Ï·á 2024-02-05 1518
134484 Homework ±è*¼­ ¿Ï·á 2024-02-05 3
134483 Make up ÀÌ*¼Ö ¿Ï·á 2024-02-05 1359
134482 2023.02.05 ¼÷Á¦ ¾ç*À² ¿Ï·á 2024-02-05 2
134481 avoid eating out ¹Î*Á¤ ¿Ï·á 2024-02-05 0
134480 Homework Àå*Çõ ¿Ï·á 2024-02-05 1559
134479 homework ÀÌ*¼÷ ¿Ï·á 2024-02-05 1987
134478 What is there to be happy about in the world today? ±è*¿¬ ¿Ï·á 2024-02-05 0

HOW TO USE IT?

[¸¶ÀÌÆäÀÌÁö > ¼ö¾÷ ³»¿ë º¸±â > ÇнÀ Ķ¸°´õ > ¿µÀÛ±³Á¤ ¹öÆ° Ŭ¸¯]

¼ö¾÷ Ƚ¼ö¸¸Å­ ¿µÀÛ±³Á¤ °Ô½ÃÆÇÀÌ »ý¼ºµÇ¸ç,
Áö³­ ³¯Â¥¿¡µµ °Ô½Ã ÇÒ ¼ö ÀÖ½À´Ï´Ù.

ÁÖ5ȸ ¼ö¾÷ : ¿ù 20ȸ ÀÌ¿ë °¡´É
ÁÖ3ȸ ¼ö¾÷ : ¿ù 12ȸ ÀÌ¿ë °¡´É
ÁÖ2ȸ ¼ö¾÷ : ¿ù 08ȸ ÀÌ¿ë °¡´É
01
±³Á¤ ³»¿ëÀº ÃÖ´ë 1,000byte±îÁö ¿Ã¸± ¼ö ÀÖ½À´Ï´Ù.

÷ºÎ ÆÄÀÏÀº ¿øÈ°ÇÑ Ã·»èÀ» À§ÇÑ Âü°íÀÚ·á·Î »ç¿ëµÉ »Ó,
ÆÄÀÏ¿¡ ´ëÇÑ Ã·»èÀº ºÒ°¡´É ÇÕ´Ï´Ù.

¾÷·Îµå °¡´ÉÇÑ Ã·ºÎ ÆÄÀÏÀº ÃÖ´ë 2mb±îÁöÀ̸ç,
÷ºÎ ÇÒ ¼ö ÀÖ´Â ÆÄÀÏ Çü½ÄÀº ´ÙÀ½°ú °°½À´Ï´Ù.

¹®¼­ - PDF, TXT, DOCX,
À̹ÌÁö - JPEG, PNG, GIF
02
Àü¹® ºÐ¾ß¸¦ Á¦¿ÜÇÑ È¸¿ø´ÔÀÌ Á÷Á¢ ÀÛ¼ºÇÑ ±Û¸¸
÷»èÀÌ °¡´ÉÇϸç,

¿Ã·ÁÁֽŠ±ÛÀÇ °­»ç´Ô ÷»èÀº 24½Ã°£ À̳»¿¡
¿Ï·á µÇ´Â °ÍÀ» ¿øÄ¢À¸·Î ÇÏ°í ÀÖ½À´Ï´Ù.
03
ÇÏ·ç °Ô½Ã °¡´ÉÇÑ ±ÛÀº 3ȸ±îÁö À̸ç,
Á¾·áµÈ ¼ö¾÷ÀÇ ¿µÀÛ±³Á¤ °Ô½ÃÆÇÀº
ÀÌ¿ëÀÌ ¾î·Á¿î Á¡ ¾çÇØ ºÎŹ µå¸³´Ï´Ù.
04