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I believe that in order to cope with the rapidly changing market, it is necessary to conduct research on market trends. The gaming industry is characterized by fast-changing trends. Even game companies with powerful IPs like Final Fantasy, Starfield, and Diablo risk losing trust and prospects if their new releases receive poor reviews. Moreover, lesser-known companies like those who made P's Lie or Sannabi can generate high expectations and positive outlooks among gamers by releasing good games. Therefore, it is crucial to truthfully produce good games while continuously predicting future trends. Rather than focusing solely on successful MMORPGs in the current market, it is essential to analyze market trends through data, such as identifying saturation and user fatigue in the same genre, exploring expansion into console or packaged games, and venturing into unexplored genres.

°­»ç´ÔÀÇ Ã·»è±³Á¤ ³»¿ë

Hello, Eugene!
Good point! By referencing specific examples like Final Fantasy and lesser-known games, you emphasize how even established companies risk setbacks without continuous innovation and attention to trends. The structure is clear, and the transition is smooth. Overall, it provides valuable insights into navigating the complexities of the gaming market.
~ Teacher Maxine

I believe that in order to cope with the rapidly changing market, it is necessary to conduct research on market trends. 
>> CORRECT!

The gaming industry is characterized by fast-changing trends. 
>> CORRECT!
OR >> The gaming industry exhibits fast-changing trends.

Even game companies with powerful IPs like Final Fantasy, Starfield, and Diablo risk losing trust and prospects if their new releases receive poor reviews. 
>> CORRECT!
OR >> Even established companies with powerful IPs like Final Fantasy, Starfield, and Diablo risk losing trust and prospects if their new releases receive poor reviews.

Moreover, lesser-known companies like those who made P's Lie or Sannabi can generate high expectations and positive outlooks among gamers by releasing good games. 
>> CORRECT!

Therefore, it is crucial to truthfully produce good games while continuously predicting future trends. 
>> CORRECT!
OR >> Therefore, it's crucial to produce good games while also accurately predicting future trends.

Rather than focusing solely on successful MMORPGs in the current market, it is essential to analyze market trends through data, such as identifying saturation and user fatigue in the same genre, exploring expansion into console or packaged games, and venturing into unexplored genres.
>> CORRECT!
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