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HW

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2024-03-29 318

ȸ¿ø´ÔÀÇ ¿µÀÛ¹®

I believe in adopting a strategy of continuous updates for user acquisition and retention. The reason for this is because consistent updates offer three main advantages. Firstly, the most important advantage is that it addresses and enhances the actual weaknesses of the game. Naturally, expediting the update cycle requires substantial resources. However, this allows for improvements in content or operational aspects that users have expressed dissatisfaction with, significantly alleviating their concerns. Upgraded game content can also attract users back who may have left due to previous complaints. Secondly, it fosters a perception of a communicative game. Ignoring user feedback can easily lead to user attrition. By actively engaging and communicating with users, they are more likely to develop affection for the game, lowering the barrier for new users to join due to this positive image. Lastly, it generates marketing effects with each update. ~I'll talk later on the class~

°­»ç´ÔÀÇ Ã·»è±³Á¤ ³»¿ë

Hello, Eugene!
Your paragraph is well-structured, presenting clear points that build upon each other to support the main strategy you proposed. To further enhance, you may include examples or case studies of successful implementations of this strategy. Overall, your response effectively communicates the importance and advantages of continuous updates for game development.
~ Teacher Maxine

I believe in adopting a strategy of continuous updates for user acquisition and retention. 
>> CORRECT!

The reason for this is because consistent updates offer three main advantages. 
>> The reason for this is that consistent updates offer three main advantages.

Firstly, the most important advantage is that it addresses and enhances the actual weaknesses of the game. 
>> CORRECT!
OR >> One of the primary benefits is that it directly addresses and improves the game's existing weaknesses.

Naturally, expediting the update cycle requires substantial resources. 
>> CORRECT!
OR >> Accelerating the update cycle naturally demands substantial resources.

However, this allows for improvements in content or operational aspects that users have expressed dissatisfaction with, significantly alleviating their concerns. 
>> CORRECT!

Upgraded game content can also attract users back who may have left due to previous complaints. 
>> CORRECT!
OR >> Improved game content can also entice back users who may have left due to previous issues.

Secondly, it fosters a perception of a communicative game. 
>> CORRECT!

Ignoring user feedback can easily lead to user attrition. 
>> CORRECT!
OR >> Neglecting user feedback can result in a decline in user retention.

By actively engaging and communicating with users, they are more likely to develop affection for the game, lowering the barrier for new users to join due to this positive image. 
>> CORRECT!

Lastly, it generates marketing effects with each update. 
>> CORRECT!


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