¹«·á ·¹º§Å×½ºÆ® ¹Þ°í °­»çÆò°¡ ³²±â¸é 1,OOO¿ø ÄíÆù Áï½Ã Àû¸³!

Ȥ½Ã »çÀÌÆ®¿¡¼± ãÁö ¸øÇÑ ±Ã±ÝÇÑ Á¡ÀÌ ÀÖÀ¸¼¼¿ä?
³²°ÜÁֽŠÀ̸ÞÀÏÀ» ÅëÇØ ´äº¯ µå¸®°Ú½À´Ï´Ù.

¹®ÀÇÇϽŠ³»¿ëÀÌ ¹®ÀÚ·Î ¹ß¼ÛµÇ¿À´Ï
¿¬¶ôó¸¦ ³²°ÜÁÖ¼¼¿ä.
¾÷¹«½Ã°£ ¿ù~±Ý ¿ÀÀü9½Ã~¿ÀÈÄ6½Ã
(Á¡½É½Ã°£ ³·12½Ã~¿ÀÈÄ1½Ã)

¿µÀÛ±³Á¤ °Ô½ÃÆÇ

¿µ¾î ¸»Çϱâ¿Í ¾²±â¸¦ µ¿½Ã¿¡ Àâ´Â´Ù!

ÀڽŠÀÖ°Ô ¾µ ¼ö ÀÖ´Â ¿µÀÛ¹®À» À§ÇØ ÆÄ¿öÀ×±Û¸®½¬ ¼ö¾÷À» ¼ö°­ÇϽôÂ
ȸ¿ø´Ôµé²² ¹«·á·Î Á¦°øÇص帮´Â ºÎ°¡ ¼­ºñ½º·Î, Àü¹® ºÐ¾ß¸¦ Á¦¿ÜÇÑ ÀÚÀ¯ ÁÖÁ¦
¶Ç´Â °­»ç´ÔÀÌ ³»Áֽô °úÁ¦¸¦ ȸ¿ø´Ô²²¼­ ¿µ¾î·Î ÀÛ¼ºÇØÁֽøé,
´ã´ç °­»ç ´Ô²²¼­ ¡®¹®¹ý ¿À·ù ±³Á¤¡¯ °ú ¡®´õ ³ªÀº ¿µ¾î½Ä Ç¥Çö¡¯À¸·Î ±³Á¤ÇØÁÖ´Â
¼­ºñ½º ÀÔ´Ï´Ù.

How can individuals maintain a healthy balance between virtual and real-life experiences?

ÀÛ¼ºÀÚ: ±è*°æ
2024-02-02 2547

ȸ¿ø´ÔÀÇ ¿µÀÛ¹®

I think gamers' confusing between virtual life and real one might be brought about by too many hours of exposure to games. So, gamers are to be careful to be moderate about games, it is important to refrain from excessive playing games to the point to damage their mental or physical health.
However, it is easier said than done because of its additive characters. Therefore, gamers can be helped by those around them to contain themselves. In this regard, solitary people can be more likely to be addicted to games. As many pundits have attributed many juvenile delinquencies to the video games full of aggressive contents or obscene scenes, we need to approach this matter in the matter of social problems, such as to set up sanctions for violent games for those under 18. Also, our society should share its dangers with all members to make effective countermeasures against them.
Our youngsters vulnerable to games are our future that we need to make the utmost to keep them safe from dangers.

°­»ç´ÔÀÇ Ã·»è±³Á¤ ³»¿ë

Hi there Steve! Thanks for sharing your thoughts. I completely agree with your suggestion that gamers should be cautious and moderate in their gaming habits and prioritize their mental and physical well-being. It's important to remember that taking breaks and engaging in other activities can help to prevent burnout and ensure a healthy balance. Once again, thanks for sharing your composition!

T. JAMIE


I think gamers' confusing between virtual life and real one might be brought about by too many hours of exposure to games.
>>I believe that gamers' confusion between virtual life and real life might be brought about by spending too many hours playing games.

So, gamers are to be careful to be moderate about games, it is important to refrain from excessive playing games to the point to damage their mental or physical health.
>>So, gamers need to be careful and moderate their gaming habits; it is important to refrain from excessive playing, as it can potentially damage their mental and physical health.

However, it is easier said than done because of its additive characters.
>>However, it is easier said than done because of its addictive characteristics.

Therefore, gamers can be helped by those around them to contain themselves.
>>CORRECT
OR>> Therefore, gamers can be assisted by those around them in controlling themselves.

In this regard, solitary people can be more likely to be addicted to games.
>>CORRECT
OR >> In this regard, individuals who tend to be solitary may be more prone to developing a gaming addiction.

As many pundits have attributed many juvenile delinquencies to the video games full of aggressive contents or obscene scenes, we need to approach this matter in the matter of social problems, such as to set up sanctions for violent games for those under 18. 
>>As many pundits have attributed juvenile delinquencies to video games with aggressive or obscene content, we need to address this issue as a social problem. Implementing sanctions for violent games for those under 18 could be one approach.

Also, our society should share its dangers with all members to make effective countermeasures against them.
>>CORRECT
OR >> Furthermore, our society should communicate the dangers associated with these issues to all members to devise and implement effective countermeasures.

Our youngsters vulnerable to games are our future that we need to make the utmost to keep them safe from dangers.
>>CORRECT
OR>> Our youngsters, who are vulnerable to the influence of games, represent our future. It is crucial that we make every effort to keep them safe from potential dangers.



¹øÈ£ Á¦¸ñ ±Û¾´ÀÌ °ø°³ »óÅ µî·ÏÀÏ Á¶È¸¼ö
140664 What are some red flags that might make you hesitant to be... ±è*¸° ¿Ï·á 2024-10-28 911
140663 What¡¯s your favorite way to spend your weekend? ÀÌ*¹ü ¿Ï·á 2024-10-28 8
140662 What\'s the most memorable place you\'ve ever visited, and why? ÀÌ*¹ü ¿Ï·á 2024-10-28 6
140661 What\'s your favorite way to spend a typical weekend? ¹Ú*Àº ¿Ï·á 2024-10-28 994
140660 How do you manage stress in your daily life? ¹Ú*Àº ¿Ï·á 2024-10-28 1045
140659 What is the best time of year to visit tourist attractions in... ¹Ú*Àº ¿Ï·á 2024-10-28 979
140658 Do you believe your sports idol serves as a good role model for... ¹Ú*Àº ¿Ï·á 2024-10-28 1025
140657 Why are some people happy to give presents? ÃÖ*¿µ ¿Ï·á 2024-10-28 1
140656 Page 39. ±è*Áø ¿Ï·á 2024-10-28 1
140655 What was the strangest food you\'ve tasted? Áø*È£ ¿Ï·á 2024-10-27 3
140654 How do you show appreciation to your girlfriend? Áø*È£ ¿Ï·á 2024-10-27 2
140653 Homework ±è*¿ì ¿Ï·á 2024-10-27 2
140652 Do you think it\'s important to always agree with your... Áø*È£ ¿Ï·á 2024-10-27 1
140651 How can extreme weather conditions affect our social life? Áø*È£ ¿Ï·á 2024-10-27 1
140650 What is your all-time favorite movie? Â÷*Çõ ¿Ï·á 2024-10-27 1129
140649 Do you think Esports is a sport? Explain your answer. Â÷*Áø ¿Ï·á 2024-10-27 1117
140648 Who is the weirdest person you\'ve heard of or known? Explain. Â÷*Çõ ¿Ï·á 2024-10-27 1127
140647 How do you think your research findings could impact breast... Â÷*ȯ ¿Ï·á 2024-10-27 1086
140646 25Oct2024_home work ±è*¶ó ¿Ï·á 2024-10-27 1073
140645 How do you rate the medical system in your country from 1-10, 10... Â÷*ȯ ¿Ï·á 2024-10-27 1170

HOW TO USE IT?

[¸¶ÀÌÆäÀÌÁö > ¼ö¾÷ ³»¿ë º¸±â > ÇнÀ Ķ¸°´õ > ¿µÀÛ±³Á¤ ¹öÆ° Ŭ¸¯]

¼ö¾÷ Ƚ¼ö¸¸Å­ ¿µÀÛ±³Á¤ °Ô½ÃÆÇÀÌ »ý¼ºµÇ¸ç,
Áö³­ ³¯Â¥¿¡µµ °Ô½Ã ÇÒ ¼ö ÀÖ½À´Ï´Ù.

ÁÖ5ȸ ¼ö¾÷ : ¿ù 20ȸ ÀÌ¿ë °¡´É
ÁÖ3ȸ ¼ö¾÷ : ¿ù 12ȸ ÀÌ¿ë °¡´É
ÁÖ2ȸ ¼ö¾÷ : ¿ù 08ȸ ÀÌ¿ë °¡´É
01
±³Á¤ ³»¿ëÀº ÃÖ´ë 1,000byte±îÁö ¿Ã¸± ¼ö ÀÖ½À´Ï´Ù.

÷ºÎ ÆÄÀÏÀº ¿øÈ°ÇÑ Ã·»èÀ» À§ÇÑ Âü°íÀÚ·á·Î »ç¿ëµÉ »Ó,
ÆÄÀÏ¿¡ ´ëÇÑ Ã·»èÀº ºÒ°¡´É ÇÕ´Ï´Ù.

¾÷·Îµå °¡´ÉÇÑ Ã·ºÎ ÆÄÀÏÀº ÃÖ´ë 2mb±îÁöÀ̸ç,
÷ºÎ ÇÒ ¼ö ÀÖ´Â ÆÄÀÏ Çü½ÄÀº ´ÙÀ½°ú °°½À´Ï´Ù.

¹®¼­ - PDF, TXT, DOCX,
À̹ÌÁö - JPEG, PNG, GIF
02
Àü¹® ºÐ¾ß¸¦ Á¦¿ÜÇÑ È¸¿ø´ÔÀÌ Á÷Á¢ ÀÛ¼ºÇÑ ±Û¸¸
÷»èÀÌ °¡´ÉÇϸç,

¿Ã·ÁÁֽŠ±ÛÀÇ °­»ç´Ô ÷»èÀº 24½Ã°£ À̳»¿¡
¿Ï·á µÇ´Â °ÍÀ» ¿øÄ¢À¸·Î ÇÏ°í ÀÖ½À´Ï´Ù.
03
ÇÏ·ç °Ô½Ã °¡´ÉÇÑ ±ÛÀº 3ȸ±îÁö À̸ç,
Á¾·áµÈ ¼ö¾÷ÀÇ ¿µÀÛ±³Á¤ °Ô½ÃÆÇÀº
ÀÌ¿ëÀÌ ¾î·Á¿î Á¡ ¾çÇØ ºÎŹ µå¸³´Ï´Ù.
04